Thinker. Thick-skinned. Class clown. Platform-agnostic. Early adopter. I embrace iteration. I poke holes in every concept to make sure it's user-focused and developmentally feasible. I'm at home in front of a whiteboard. I'm obsessed with emerging technology, startups, and gadgets. I occasionally make music. I'm occasionally mustachioed.
I am currently a Lead Designer at Vox Media working on the acclaimed technology and culture website The Verge.
Also while at Vox, I worked with a team of extremely talented in-house designers and developers on our new videogame industry news vertical, Polygon. You can get a peek into our process in this episode of Press Reset: The Story of Polygon.
Previously, I worked at Pappas Group in Arlington, Virginia and at Discovery Communications in Silver Spring, Maryland.
Role(s): Lead Designer
Verge Video is a standalone destination created to serve The Verge's video content. Designed and developed responsively with a mobile-first approach to ensure a considered viewing experience on any screen – a first for The Verge and a hint at things to come.
Role(s): Lead Designer
The Verge @ CES 2013 was a large undertaking which centered around the creation of a video-rich front-page news experience - a first for the site. I led UX and UI design for the new hub as well as the art direction of broadcast animation assets.
Role(s): Lead Designer
Formerly known as Vox Games, Polygon is Vox Media's new digital entertainment industry news site and one of the largest responsive sites on the web today.
Role(s): User Experience Lead
I led the user experience design for this new social gifting platform. Connect the app to Facebook and treat friends to a variety of products (or create your own) with the digital delivery of a virtual gift card. Named one of the 15 best social apps of 2012 by The Next Web and garnered rave reviews featured in Mashable, The Wall Street Journal, ABC News and Gigaom.
Role(s): User Experience Lead
Led the user experience design in this successful pitch to the African Wildlife Foundation for a complete website re-imagining. In the final site, many of the ideas and mechanics are still intact from our initial designs/prototypes.
Role(s): User Experience Designer, Developer
NBC Universal tasked Pappas Group with creating an interactive experience to familiarize internal teams with Syfy's new brand identity. Username: Allaccess Password: 1mag1ne
Role(s): Creative Technologist, Designer, Prototype Developer
Pappas Group participated in a pitch to reimagine Virgin America's in-flight entertainmnet system, RED. I worked with another UX designer to create concepts, wireframes, interface comps and touchscreen prototypes of two directions for the new RED.
Role(s): Creative Technologist, User Experience Designer
Through extensive research, sketching and high-fidelity interactive wireframing with Balsamiq, Pappas Group reimagined the user flow, functionality and design of Modernizing Medicine's innovative dermatology diagnosis application.
Role(s): Creative Technologist, User Experience Designer, Designer
Role(s): Developer
An interactive tour of the Walter E. Washington Convention Center. Users can explore rooms and their various layout configurations, with the ability to search by capacity depending on the use case.
Role(s): Creative Technologist, Designer, Developer
Pappas Group created a comprehensive rich media campaign for TLC's newest hit show.
Role(s): Creative Technologist, User Experience Designer
Following the creation of Syfy's interactive brand guide, Pappas Group created a platform for highlighting stories of imagining greater. I was involved in early concept and UX phases.
Role(s): Creative Technologist, Developer
A game developed by Pappas Group for DoubleTree by Hilton®. Players assume the role of a glass of milk, catching cookies in a series of incresingly difficult levels.